Best tv streaming app android. A very simple native application using ElectronJS to play music on a buzzer using an Arduino.
I am building an electron tray app for Mac OS. Everything seems okay, but if I run the app on one desktop and then switch to another, when I click on app icon, app returns me back to place where it was launched. It is recommended to adopt this pattern even if electron-store currently works directly in the renderer process as Electron plans to remove the remote module in the future. An alternative is to create your own singleton, which is described in #15. Electron-util - Useful utilities for developing Electron apps and modules; electron-debug - Adds useful debug features to your Electron app. If you're developing Electron and don't plan to redistribute your custom Electron build, you may skip this section. Official Electron builds are built with Xcode 9.4.1, and the macOS 10.13 SDK.Building with a newer SDK works too, but the releases currently use the 10.13 SDK. I reuse a set of tray code before, it work is very good, but today I want to write a simple example, the runtime tray icon will appear, but after a period of time (about 2 minutes).
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About this project
Hello everybody! I wanted to share my latest creation on Hackster, which is a an app using ElectronJS to play songs on a buzzer using an Arduino! This project was a bit challenging as this is my first attempt at making an Electron app.
ElectronJS is software that allows you to make native apps using JavaScript — which makes it super easy to build a desktop app to work with our Arduino!
Idea Background
This idea came to me as I wanted to make something using a buzzer, as I didn't experiment with buzzers often, so I decided to make something. Then it hit me — why not make an application to play music on it?
I also noticed there is a library of songs that can play songs on a buzzer using Johnny-Five, so why not make an app to control a selection of songs over the Arduino? Unable to connect kindle app on mac. In fact, why not an Electron app??
And that's when I started making my idea!
Wait wait wait.Electron?
Some people may not be aware as to what ElectronJS is. To put it simply, it's software that enables you to make Native applications using the Blink engine, which is the same engine Google Chrome uses! This allows us to make applications that use HTML, CSS, and JavaScript, and allow it to work with Node.js to work with entire file systems if we want to.
For this project, we're simply making an app that communicates down to our server, which is at the same level as our Arduino.
Setting Up The Application
For this project, it's very simple and very bare. The main objectives of the project were to make a working menu bar app, that communicates via websockets to start and stop the songs playing on the buzzer. Also, the app has to know when a song has finished playing to update the interface so the user knows the song is finished.
Making a menubar application is a big step for someone that's new to ElectronJS, as opposed to making a simple Chrome-based application using a typical window. https://clevermenu227.weebly.com/lightroom-5-download-mac-crack.html. Download bodoni-dtc font for mac. This in itself was quite challenging, but it's not impossible.
Application Structure
For this project, I set out to fragment the application to work as an app that works with websockets, in order for the commands to be sent down to the server, which was on the same level as the robot's programming.
In this case,
main.js is where all of our Electron's application scripts go. It calls on an index.html file to use as the front end, with app/index.js being the front end's scripting. The robot.js file is used for the Arduino and also the server.
There is also a config file, which is used to store the hostname and port for these files.
Making the Electron Tray
Since this project is merely a menubar app, this is needing some configuration to not only show the window, but also make what is known as a 'tray'.
Using the code above in
main.js Java console app key listener in while loop. , the Electron app will make a menubar tray, which, when toggled, will show or hide our application. On MacOS/OS X, this will place our application window directly beneath the centre of our app's tray icon!
One other thing required for the menu tray to work is to show it during an event fired from the
ipcRenderer , from our application front end, so under our scripts for app/main.js we send the 'show-window' event once the application's DOM (Document Object Model) has been loaded.
And now we've got the application running as a menubar application!
Making Our Arduino's Server
In `robot.js`, a server can be made that's exclusively for taking data sent from the application's front end, and vice versa. The idea is to build a server that runs under a specific port, with Websockets running on the server.
Once the Arduino board is connected, it will wait for the front end to connect and, when successful, will let the front end know the app is connected to the Arduino. It's necessary for the Arduino board to be running alongside the server in order to run the app.
Using Johnny Five and Julian Duque's j5-songs library, sockets can be set up to wait for the front end to press a button, and receive the button's value to play a song on the buzzer. In addition, the server will let the front end know when the song is finished.
Another thing to add in the application's front end scripts is to set up the Websockets client, and where the sockets should connect to! Abbyy lingvo 10 multilingual dictionary. Hp laserjet 1020 driver mac 10.8 download.
Building The Front End and Making It Communicate
Now that the app and server is running, a front end has to be built using HTML, CSS, and JavaScript. The main part of our HTML is an unordered list that contains a set number of songs for buzzer.
In the button of each item, there's a
data attribute called data-song that contains the Song ID of the list item's song, as specified in the Songs table in the j5-songs repository. The value stored in the data-song attribute will be sent to the server so the buzzer knows which song to play!
With the above script, we can loop through each list item, and then find if an item's button has been pressed. If it's not playing, it will send the song's ID through to the Arduino via a websocket, to play it, and got through the other items to see if their button was previously playing, to set them back to their initial state.
If the specified button in the loop is already playing, it should stop playing the song on the buzzer and set the button back to its initial state.
Also, if the song has ended on the Arduino, it will send the event to the front end and set the item's button back to its initial state.
At this point, this is now a functional app!
Conclusion
This was a pretty fun project! It was challenging at first, but I thoroughly enjoyed building an app to work with the Arduino, and was a joy to see it actually work! Geforce download mac. Extending this idea would include using an API and making a more dynamic front end, or use a similar app design to work with more complicated circuits.
If you enjoyed this project and helped you learn more about using JavaScript with your projects, feel free to pledge to my Patreon or donate to my PayPal so I can make more awesome stuff. You can also follow me on Twitter or like me on Facebook to stay up to date!
Have fun!
CodeElectron Music BoxMacos Tray App Electronics Store
Repository for the code and assets used in the project. Easy to set up and install, feel free to modify and fork!
Schematics
All you need is a buzzer, an Arduino, and two cables.
That's it! AuthorIain
Additional contributors
Published onJuly 21, 2017
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Macos Tray App Electronics Reviews
Electron provides native notifications API only for MacOS. So we are not going to use that, instead we'll be using a npm module called node-notifier. It allows us to notify users on Windows, MacOS and Linux.
Install the node-notifier module in your app folder using the following command in that folder −
Let us now create an app that has a button which will generate a notification every time we click on this button.
Create a new main.js file and enter the following code in it −
Let us now create our webpage and script that will trigger the notification. Create a new index.html file with the following code −
Macos Tray App Electronics Software
The notify method allows us to pass it an objectwith information like the title, message, thumbnail, etc. which help us customize the notification. We can also set some event listeners on the notification.
Now, run the app using the following command −
When you click on the button that we created, you will see a native notification from your operating system as shown in the following screenshot −
Macos Tray App Electronics Troubleshooting
We have also handled the events wherein, the user clicks the notification or the notification times out. These methods help us make the app more interactive if its running in the background.
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